Thomas Winkley
Unity
Thomas is a Unity Certified Programmer and instructor, fighting game commentator, community organizer, and amateur pizza enthusiast. He supports Unity’s work in the academic and non-profit space. Check him out at https://www.thomaswinkley.com/
Session: The Industrial Shift around Real Time 3-D
Real-time 3D technology is so powerful that it affects more than gaming. This 1 hour session will discuss other applications of Unity in Automotive, Manufacturing and Robotics and highlight the tools available.