
SGC Keynote Address - Dustin Hansen
Dustin Hansen is passionate about stories and how games have moved how we tell stories forward at the fastest pace in human history. Dustin believes the next generation of games will be the most talked-about time period in storytelling history. Dedicated to spreading the word to young game devs, Dustin plans on sharing his story about the joys and challenges of working in this amazing industry.

Brand Self-Awareness & Development - Melanie Gordon
So, you have your grades, your portfolio, and your burning desire to be in the gaming industry, but you might be forgetting one important detail that is key to your success – your personal brand. Whether you are pitching a game to publishers or interviewing at a dream company, having a well-developed personal brand could be the difference between a “yes!” and a “sorry, we will pass.”
In this presentation, we will outline the importance of becoming self-aware of your current brand and how you can adjust it into the personal brand that will support your professional growth.

Draw Like a Pro - Jack Bohm
Follow along with professional concept artist Jack Bohm as he teaches you the tips and tricks that helped him draw like a pro.

Making Better Choices: How to Improve Ethical Choice Systems in Games - Russel Hamer Ph.D
Most games assume the same ethical framework when designing how their moral dilemmas in-game will work, which unnecessarily leads to stagnant and simple choices for players to make.

Exciting World of AR - Make It Your Own with AWS - Tasha Penwell
Technology is an ever-changing field - I don’t think that's a shocker to anyone. The “shocker” may be more in line with how fast everything changes. The big tech companies are consistently creating new gadgets and applications for the organizations to grow their businesses and budding entrepreneurs to start their own pathway to success. Amazon - specifically AmazonWeb Services is one of those very organizations.
The objective of today’s presentation is to introduce you to the possibilities of creating something new and exciting - no matter your field

Snap Connect: Mobile Gaming - Tasha Penwell
Learn how to leverage social media for your games. Tasha Penwell introduces you to Snap Connect and how it can help you with your advertising, A/B testing, and more.

Gearing up for the Game Industry - Hitmarker
Hitmarker is the largest video game industry jobs platform in the world. They see a lot of cover letters and résumés come across their desk. Follow along with Hitmarker Managing Director, Richard Huggan, as he shares their findings on the best practices for your job search.

Independent Development: What it’s like “doing it all” - Marisa Hike
We all know making games is tough, especially for an indie developer; let's explore some general tips and how to maintain your sanity while working on a long-term, creative endeavor.

Real Talk: Game Industry Panel
We’ve brought together some veteran game developers to discuss their experiences in the game industry. From AAA development to starting their own studios.
Marcus Cenci, George Ziets, Dustin Hansen, Derek Lewis, Jack Bohm

SGC Virtual Career Fair - Hosted By SSU Career Services
On Friday, October 29, 2021, from 2-5 p.m. all students and alumni are welcome to check out the SGC Virtual Career Fair! Employers at this event will look to recruit students in Game Programming and Game and Simulation Arts.

Working Artist to Artist: 3D Character Processes and Techniques - Jeremiah Garay & Marisa Hike
Join Jeremiah Garay and Marisa Hike on an exploration of the character pipeline. Working with other artists and adopting the processes you learned during your education while working in a career field.

Esports Panel: Beyond the Game
Join Crystal Mills, Liam Ward, Russ Hamer, and more as they discuss esports, its future, and all the ways to break into the industry.

Artificial Intelligence and Machine Learning: Part II - R. Duane Skaggs
We explore a variety of applications of AI and ML in both games and non-games scenarios.

Artificial Intelligence and Machine Learning: Part I - R. Duane Skaggs
This talk introduces what AI and ML are and, just as importantly, what they are not.

Legate NumPy: Accelerated and Distributed Array Computing - Mike McCarty
The Legate project endeavors to democratize computing by making it possible for all programmers to leverage the power of large clusters of CPUs and GPUs by running the same code that runs on a desktop or a laptop at scale. Using this technology, computational and data scientists can develop and test programs on moderately sized data sets on local machines and then immediately scale up to larger data sets deployed on many nodes in the cloud or on a supercomputer without any code modifications.














