Nick is a current game programmer at GhostJam Games working to release the game Backseat Drivers and has worked on the titles Scrap Age VR, Scrap Age Survivors, and Vail VR.
Read MorePaul W. Yost is founder and CTO of Yost Labs, Inc. a Portsmouth based company that develops cutting-edge virtual reality, motion-tracking, and tele-presence systems.
Read MoreBash is currently working as a Game Developer at Combat Waffle Studios.
Read MoreA 2019-2020 senior of Shawnee State University and a Content Creator/Community Manager for Gamology. Austin has multiple years of experience both working on and writing about games and interactive media. Austin served as the Studio Programmer for 2019-2020 Shawnee State University Senior Project.
Read MoreLifelong developer and software engineer making high fidelity gaming experiences, beautiful environments, and industry standard virtual reality simulations.
Currently I work for Boeing Research and Technology on VR / AR Simulations in the aero and defense space.
Read MoreNicholas Compton is a graduate of Shawnee State University with 7 years of military experience that ultimately helped drive him towards the Government sector of serious games. This is where he spent the last 5 years helping to create award winning military training applications. Prior to that, he worked 2 years on the commercial title Second Chance Heroes while at Rocket City Studios. He also co-started and runs After Hours : Game Developers, the largest game developer community in Alabama.
Read MoreZac Pierce is an independent game developer who specializes in programming, UI/UX, and product management. He's the lead developer on BOMBFEST, a party game set for release in January 2019.
Read MoreChris Volpe is the co-founder of Multivarious Games, the leading game development company in Columbus, Ohio. The President and Co-Founder of the Ohio Game Developer Association, leading a dynamic team of dedicated individuals to create novel gaming experiences and further the game development industry within Ohio. He is also the Director of Operations for Game-U, an educational company where industry professionals teach kids how to develop video games using industry software, STEM learning techniques, and soft skill development. Lastly, Chris is a co-founder of GDEX, the Midwest’s largest gaming expo that brings together people from across the country, to learn, connect, and share, at a Weekend Celebration of Games!
Read MoreTim Aldridge is the Director of Game Mods/UGC at Twitch, where he is responsible for the game mod platform, CurseForge. Before coming to Twitch, he was the Director of Web for the Curse App and built Gamepedia at Curse. Tim started out modding StarCraft before jumping to Neverwinter Nights, and recently Stardew Valley. His passion is to help developers bring their creations to the world.
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