Colin McComb is a veteran RPG designer known for his work on classics from Planescape: Torment to Baldur's Gate 3.
Read MoreGeorge Ziets has been a narrative designer and writer since 2001. He spent the first part of his career on MMOs like Lord of the Rings Online and D&D Online before running off to make more traditional RPGs.
Read MoreCarrie is an award-winning narrator and voice actor who has voiced characters in games like King Arthur Legion IX, The Operator, and Stream or Die.
Read MoreWith more than 15 years of high-profile experience across film, gaming, and VR/AR games and simulations, Mark is a seasoned and versatile designer in the 3D space.
Read MoreDalton Chutes is a self-described overly passionate game developer. In his spare time, he likes to research games, prototype games, and post copious amounts of memes.
Read MoreSimulation Programmer // Data Analyst
Read MoreYuzhi Zhu aka Steven is a 3D environment Artist and lighting artist, he has 6+ years of professional experience, has shipped multiple AAA titles such as, Fortnite, Madden NFL, Forza.
Read MoreBlayde Gilley is a professional 3D Environment Artist at Lost Boys Interactive.
Read MoreJaron R. M. Johnson is a game designer with a narrative focus experienced in both tabletop and video game design.
Read MoreConner Rush is a 24-year-old solo game developer from West Virginia and founder of the independent game studio FYRE Games.
Read MoreAllen Barnhart is an adjunct at Shawnee State University, in their third year teaching English composition. Their master’s thesis on identity making in tabletop roleplayers is among the university’s most popular publications.
Read MoreKory is a multilingual developer with a passion for clean code, mathematics, and video game development.
Read MoreHenry is an explorer, experimenter, and active creator in many mediums. Henry has been a working artist since 1999 and has been in the video game industry since 2006.
Read MoreSam Bushman has been working in games for over 12 years. After he graduated from SSU he found himself applying his education to research projects, indie game development, online RPGs, and even Magic the Gathering!
Read MoreZach Inks earned his Masters of Fine Arts in Digital Production Arts from Clemson University and has taught higher education animation and drawing courses.
Read MoreNick is a current game programmer at GhostJam Games working to release the game Backseat Drivers and has worked on the titles Scrap Age VR, Scrap Age Survivors, and Vail VR.
Read MoreA.J. Fulco is the founder and creative director of Tastie Games, an indie studio based in the Midwest dedicated to making games you can sink your teeth into.
Read MoreMarcus Cenci has spent 17 + years in the games industry where he’s worked on multiple projects as an Art Director and Lead Artist including the Saints Row and Madden NFL franchises. He’s currently working at Lost Boys Interactive as the Studio Art Director.
Read MoreBuilding games since 2007, Nicholas is a dedicated systems programmer working on his own game engine.
Read MoreMichael Reynolds is an Illustrator and Concept artist based in Columbus, Ohio. His work showcases themes involving punchy colors, force, and intensity within semi-grounded Sci-fi settings.
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