Christopher Schneller is an aspiring solo indie developer.
Read MoreHaley Magee is game engineer and producer on 666 Malevolence Lane.
Read MoreMichael Rumpff is the Art Director of Barely a Studio, the creative team behind 666 Malevolence Lane, a competitive couch co-op party game.
Read MoreCamilla Leslie is the Technical Lead on 666 Malevolence Lane.
Read MoreElliot Prince is a sixth-year Game Design student and design lead for the senior capstone game, 666 Malevolence Lane.
Read MoreIndie developer Yvette Smith is creating Tulpamancy, a puzzle-adventure game about escaping the enigmatic underground labyrinth known as the Black Box.
Read MoreSophie Morris is a solo developer who enjoys experiementing with the rules of the puzzle genre.
Read MoreDayetonio Wilens-Mabry is a 3D animator and artist dedicated to creating expressive, purpose-driven characters through thoughtful design and motion.
Read MoreJonathan Reynolds is an XR Simulation Developer working for Aptima Inc. He has experience working in the Serious Game industry for about 2 years and has experience working for NASA on MRET (Mixed Reality Engineering Toolkit).
Read MoreShawnee State University’s Director of Esports
Read MoreLily Gresham is a 3D character and creature artist who graduated from Shawnee State University in 2022 with a Bachelor's in Game & Simulation Arts and from East Tennessee State University in 2025 with a Master's in Digital Media.
Read MoreSaritdikhun Somasa, also known as Sarit, has a solid educational background in Art Education, with a Bachelor of Fine Arts in Visual Design and a Master of Fine Arts in Multimedia Design.
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